Dear readers, please help me figure out where the line between bad enough for Wear 'n' Tear and a playable card goes!
The day after the fat envelope from Oulu, I find an even fatter one in my mail from Vantaa, the maze of suburbs that is almost the capital of Finland. Most of the cards are from the collection of Kalle Saleva, alias Salevanen, one of the L1 judges in the south, but the Ajani's Chosen and Bile Blight are from Toni Routasaari, alias Routton.
Routton's cards are victims of a tragic accident involving a glass of the sugary drink Sprite. Fizzy drinks clearly aren't good for cardboard, since both of the cards are bent badly enough that they almost resemble turbine blades.
Salevanen's contribution to the cause is a massive pile of mostly green and white cards that have been damaged in various ways involving water, rolling around the floor for years et cetera. Not all of the cards have the damage visible enough to count, so I will only mention some highlights.
My favourite inclusion is the fabulous Sphinx Ambassador that came from an anonymous friend of his. It has gotten slightly moist in a pile of cards and the cards had gotten so intimate with each other that she still carries a piece of some other card's back on her. You can even make out the text ''Deckmaster'' on it. The other easy inclusion is the water damaged and slightly worn Pili-Pala that is barely rustic enough for my tastes.
A third standout is the chewed up Remodel, but since it is an un-card I am not entirely sure what to do with it. Since all of the cards in Wear 'n' Tear are technically illegal to play, adding an un-card wouldn't really change the legality of the deck for any format, but I am still tempted to use cards that would be legal for some format if they were not destroyed. I'd like to hear the readers' opinions on this!
The rest of the cards are fairly lightly damaged, and since I have a high tolerance for wear on cards I use in my real decks, most of them feel fineish to me. The played Forest gets a pass because most people don't save destroyed basic lands, so I will have to lower, or raise, my standards when it comes to basics if I am ever going to cast any spells with this deck. The rest of the cards will have to wait on the team bench. Reader feedback about these cards would also be welcome!
Cards | W | U | R | B | G | |
---|---|---|---|---|---|---|
Nonland | 36 | 4 | 11 | 4 | 13 | 6 |
Land | 12 | 1 | 3 | 2 | 3 | 3 |
Total | 48 |
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